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Showing posts from March, 2018

First Update

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So here we go again with updates! Features: 1. Dynamic Road Placement 2. Building Placement 3. Deleting Buildings 4. Simple UI 5. Camera Movement    1. Dynamic Road Placement: As you can see from the video, the player can place path/roads in the game world dynamically. The player get to know how the road placed down will look like with the help of the highlighted area. For now it only places down a road that needs to be built. The plan is when the road crosses with another road or is near another road it will connect with it automatically, this is a future plan. Also the player cannot place down road on obstacles such as the building.    2. Building Placement: From the video you can see the player can place the building any where around the world except on obstacles such as road or other building. These are just buildings that have been placed down and not built yet. Building them up will be in the future features.    3. Deleting Buildings: The buildings that have bee

Amardesh

   Wazzup guys. I am Kamran Wali some of you know me as DeadlyKam. Ok so I am at it again. Trying to make a RTS and 3rd person based game but mostly focusing on RTS gameplay. 3rd person will be added feature if it goes well. The name of the project is Amardesh(My Land). The name of the game may or may not change in future.    So if you have been following me for a while you will know that this isn't the first time I am doing this kind of a project. It is the 3rd time I am trying this since 2013. Here are my previous 2 attempt at this kind of project, Project 1 and Project 2 . I just feel like needing to finish this. I had this dream since I first started to dwell into the gaming industry. And every day passes I feel like I can to do with new knowledge that I have learnt. So as stubborn as I seem I welcome you all to this final time I am going to do this project.   Game Type: A RTS and 3rd person town building simulation with wave attacks. Game Style: RTS with city buildin