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Showing posts with the label amar desh

3rd Person Update

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So have been working with the 3rd person aspect of the game. So far it is going good. Finally got done with the combo system. Got the model and animation from the asset store to test out and will be replaced later or developed upon it. Was also working on the visual effects on the combo system. So far looking good, will try to do the movements as well. The Effect: 1. The ground rocks -  For the rock particle effects I used mesh as particles and made them have collision enabled so that they don't go through the ground and instead stays on it. I also set "Gravity Modifier" to 1  and "Velocity over life time" between (2, -10, 5) to (-2, -1, -5) to get the ground shatter look. Enabled the "Size over lifetime" and messed around with it till I got the perfect look. Also there are like 5 of them and each one is in-front of another and I used "Burst - Time" in Emission to tell when they will be activated so looks like the ground is shattering...

Update: Animals, Children and More

Wazzup Guys! I want to apologize for not being able to update a bit sooner. For some weird reason my video editor software just went bonkers and won't just render the video. I will try to fix this issue fast or maybe update some gifs for this update. Again sorry for the inconvenience . Added more features and improved the game a lot. Here are the monthly updates: Features: 1. GameSpeed - Now the player can select in what gamespeed he/she wants to play in. There is a sub-menu with game speed buttons that plays the game in x1, x2, x3 and x5 times or pauses the game. Also the player can use the 0, 1, 2, 3, 4 buttons to control the speed as well. 2. Animal - Added animals to the game. For now added just deer. Makes the world feel alive. Deer moves around in a herd. Like citizens they eat, sleep etc. They have their own sleep time. The animals give birth as well. For now added a vfx which shows when a new animal is born. 3. Pregnancy - Now after marriage the female citizen can...

Particle Effects

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Wazzup Guys! This is a small preview for the upcoming update. I just wanted to share this effect because it looked so kool to me! I like to think it as mixing Zeus's and Gaia's power. I was thinking about regenerating animals like this, at least for now. I will try to make an update video of the game by the end of this week. Just want to add this feature to the game and see how it works. I have added lots of feature for this upcoming update. Hope you guys enjoyed this one and stay tune for the next one. K Out!

Update: Day/Night Cycle, Marriage and More!

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Alright guys another major update. Added lots of features. Improved and optimized the game. Again updating only when bunch of progress done. Features: 1. Day/Night Cycle with Time and Day. 2. Improved UI for all Buildings. 3. Improved UI for all Citizens. 4. Improved UI for Material Stats. 5. Improved UI for Profession. 6. Edict UI added. 7. New buildings. 8. New AI type. 9. More materials added. 10. New wild material added. 11. Random startup location. 12. Ambience and SoundFX. 13. Citizen Energy, Hunger, Cloth and Tool. 14. Random citizen creation.    1. Day/Night Cycle with Time and Day - Kept mentioning to add this feature but finally did it. Now the game has day/night cycle. It also shows what is the current time and day of the game. The player can also choose at what time the citizens will go sleep.    2. Improved UI for all Buildings - The building UI has been improved a lot. Now the player can see who is working on the building and th...